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Test Bank for Alice 3 and Java: Learning Creative Programming through Storytelling, 1th edition

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  • ISBN-10:  0136156746 / ISBN-13:  9780136156741
  • Ebook Details

    • Edition: 1th edition
    • Format: Downloadable ZIP Fille
    • Resource Type : Testbank
    • Publication: 2017
    • Duration: Unlimited downloads
    • Delivery: Instant Download
     

    $35.00 $30.00

    SKU: b77f8832b59d Category:

    Table of content:

    Prologue: Lawrence Prenderghast’s Haunted Circus
    Episode 1. March 1, 1910: Larry
    1. Introduction
    2. Design
    3. Implementation in Alice
    4. Implement and Test
    Episode 2. The Train Engine
    5. Procedures, do together, and Count Loops
    Episode 3. The Tunnel
    6. Stepwise Refinement and Inheritance
    7. Implementation in Java
    8. Importing: Alice 3 to Java and Code
    Episode 4. The Forest Cabin
    9. Code Reuse, Parameters, Data Types, Variables, and Arithmetic Expressions
    10. Java: Parameters, Data Types, Variables, Expressions, and Loop Control
    Episode 5. The Ringmaster Coat
    11. Interactivity with Events, If/Else, Conditions, and Built-in Functions
    Episode 6. March 1, 1910: Nicholas
    12. Custom Functions, While Loops, Random Values, Input, and a Game Algorithm
    Episode 7. March 1, 1910: Esther
    13. Built-in Arrays, Poses, More Events, and Interactive Controls
    Episode 8. March 1, 1910: Adelaide
    14. Custom Arrays and Functions
    15. Java: Custom Arrays and Sort
    Episode 9. March 1, 1910: Gideon
    16. Event-Driven Programming and Advanced Game Controls
    Epilogue
    Epilogue Capstone Project
    Index

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